Warrior

The Warrior is one of the main playable characters in the game Davigo, and is the PC player. The goal of the warrior is to kill the Giant by using bombs, rockets, or anything else at their disposal. There can be up to 4 warriors in a game at a time. Keep in mind as the game changes, lots of models and textures are going to change, as such not all screenshots here might be exactly up to date

Appearance
Currently as of the latest prototype build, the warrior is currently the default Mixamo Female model with some changes (This is just a placeholder, as is most textures in the game), and from what we've seen so far they are going to stay female. One example of that is this tweet.

There have been slight model and armour changes ever since open alpha released, but the icons wont change here unless it is a drastic change, so the pictures you see here may not be exactly how they are in the latest prototype build. The Warrior is 180cm tall. according to Roystan.

The warrior carries blue bombs on its side, and up to 6 rockets on its back depending how many they have left and as of 0.0.15P, the Warrior also has a shield which protects them from incoming projectiles.

If the warrior has health enabled, it can be represented as armour pieces on the warrior. As they lose health, they lose pieces of armour. Once the warrior loses all armour pieces if they are hit once more they entire a new state. The model begins limping and flashing orange while movement speed is decreased. After around 15 seconds the warrior will return to the no armour state.

Damage
If the health system is enabled instead of just being able to die from falling off the map, they can also die if they sustain enough damage. This is represented either by a bar on the top of the screen, or by armour.

The warrior can take damage from pretty much anything, like explosions from bombs or rockets and they also take impact damage from being thrown or having objects thrown at them. The amount of damage depends on how hard they were hit.

Abilities
The Warrior has a variety of moves they can use against the giant, and to help them get around.

Bomb Throw
This is a move that lets a warrior hold, then throw a bomb. This can do damage to rocks and trees, as well as break a giants hand or do damage/kill the giants head. It has a fairly short fuse, and the giant can also grab and throw it back at them, but the warrior also has an infinite supply of them. They can use it again once the first bomb blows up

Rocket Launch
This lets the warrior shoot a rocket. It's very quick and damages rocks as well as lighting trees on fire. It also can break a giants hand or do damage/kill the giants head. The warrior can hold up to 6 rockets depending on the game settings, and they can get more by collecting upgrades around the map. The warrior can hold a rocket indefinitely, but if they giant hits them they drop it as an item, which they can recollect by touching it, or the giant can pick it up and throw it away.

Rocket Jump
If the warrior has a rocket and jumps while in midair they will perform a rocket jump. This launches them high up, and is a good way to quickly escape. If the giant has grabbed the warrior it can also be used to jump out of their hands.

Rocket Ride
If the warrior holds jump while in mid air they can enter rocket ride mode. This will cause them to hover in place for a second before it boosts directly forward. The warrior can control the rocket midflight, and when they release jump they will hop off the rocket while the rocket continues forward on it's path, but if you hold it for too long it will eventually explode, but if you have another rocket you can activate it again

Doge Roll
This allows the Warrior roll out of the way of attacks this is mostly self explanatory.

Shield
This lets a warrior pull out a shield that protects them from all projectiles thrown by the giant. This also slows their speed. The shield can break after an indeterminant amount of damage is dealt to it, and the warrior can refresh it by picking up ones that fall from the giant after its face or hands are damaged

Cannons
The Warrior can press buttons on the map to cause cannons to shoot at wherever the giant is. When activated the button turns a darker colour, and is ready to be used again when it looks normal

Cannon Pickup
On the map Showdown the Warrior can pick up cannons with the E key and this allows them to move them wherever they want. If they get hit while carrying one, the cannon drops as a unique item much like the rocket.

Flamethrowers
The Warrior can also press butons on the map to activate flamthrowers. If this hits the giants hands it lights them and requires them to shake to extingish them, or put them in water. If they fail to do that the hand(s) will break. If it hits the giants head, it will impare their vision. When activated the button turns a darker colour, and is ready to be used again when it looks normal

Warrior blast
An ability unique to Purple Power Cube, this ability allowed the warrior to charge a purple blast via touching a purple cube in the middle of the map, it took 2 full charges from the cube, and it was activated by pressing "e" on the keyboard (no gamepad button for it, and only worked with one warrior

History
TBA