Giant

The Giant is one of the main playable characters in the game Davigo, and is currently the only player that plays in VR. The main goal of the giant is to dispose of the Warrior, whether by throwing them off the map, or of 0.0.9P by lowering the warriors health until it hits 0.

Appearance
Currently as of the latest prototype build, the giant is just a big orange head with two blocky hands, although this is set to change in the future. It is confirmed that This coincides with some things like this devlog, or the Giant's head chipping as mentioned below

Accoring to Roystan, (which is 180cm) which puts them at 36 meters (not counting levels where the giants size is increased like megalophobia)

When the hands are broken by the warrior, or by being lit on fire to logn they will blow up and be replaced by a transparent white outline of the hands that slowly fills up, and once they are full they return. This process is faster if both hands are gone.

As of 0.0.18P, if Giant health is turned on damage to the giant is represented by the orange layer chipping. They can check their health at any time by checking the back of their hand.

As of 0.0.19P, The Giants head breaks into 3 seperate chunks instead of a bunch of assorted peices. When the head is completely grey there is just 1 more hit left. The Giant also drops shields that the warrior can pick up in case theirs breaks

Abilities
The Giant has many abilities that can be used to fight the warrior. The primary attack being to actually pick up the warrior, or using it's enviroment and throw items such as trees or rocks, and they can also use these items to defend themselves. The harder they throw the more knockback or damage it will do.

Shockwave
By slapping the ground with an open hand the giant can use their shockwave ability to launch small rocks out of the ground, as well as knocking back anyone close by. These small rocks can be further used to chuck at the warrior, particularly useful if there are no more throwables nearby.

Fissure
By hitting the ground with a closed hand the giant can use their fissure ability to make a line of rocks extend forward, knocking back anyone in the way. This is a powerful move, and of 0.0.11P it was nerfed by making the fissures smaller if you spam them by "damaging" your hand. After a short period of time it goes back to normal.

Fissure Redirect
The Fissure attack can also redirect certain attacks, Like shots from a cannon, rockets, etc. An example being in this clip by discord user ℂ𝕣𝕖𝕒𝕞𝕪#7948

Hand Shield
As of 0.0.16P there was an update which introduced a hand shield for the Giant. Much like the Warriors shield, this blocks any type of incoming projectile. This appears on the back of the giants hand when they make a fist.

Bomb Throw
If the Giant wants, they can catch bombs the warrior throws at them and throw it back. When they catch it it turns green, and the fuse is reset and multiplied by 2. Whenever it comes in contact with a surface it will explode right away.

Cannonball Throw
If the Giant is quick enough, they can also catch the cannonballs that get shot by the cannons. This is stupidly hard, and not guaranteed to be actually intended. It also doesn't really do much on impact so it's not worth doing, only confirmed to be done by a couple people. There is a video of Freeze catching it in the open alpha. In the prototype builds currently the grab area is smaller, so it may be even more difficult/impossible

Trivia
Very early in development before the Giant looked like they do now, They had what were dubbed "Mitten Hands". The head also looked very different in comparison Example here