Strategies (Giant)

Strategy is a requirement for most players of almost any game, and there is no game that has more unique strategies than Davigo. This list will go over 3 strategies that are quick to learn, pay off well, and teach you more about the games mechanics and boost your skills.

This list is for the Giant exclusively, if you want tips for the Warrior, click here Strategies (Warrior).

Tip: This page applies to the Vr user only



= One hand block, one hand attack =

Using this strategy can keep your head defended well if done properly, when doing this you should be more inclined to use your less dominant hand to defend rather than using your dominant one. Which should be used offensively to throw rocks at the warrior and keep pressure

A downside to having only one hand is that it is harder to use other strategies (insert one here later), thus making this a far better early round strategy rather than sticking with it the entire round.

= Quick Fissure = This technique can be incorporated into many different strategies and is paired very well with the Duck and Dodge strategy. It is also very useful for skilled warriors who know how to shield well, as a well place fissure will stop them right in their tracks!

When performing a quick fissure, it is best attempted when the warrior is near an edge, going for a cannon, or attempting to gather rockets. When the warrior is low on rockets is when they are their at the disadvantage, so hitting them off and edge with a swift fissure off will cause them to use a rocket to save themselves, and leave them open for a swipe right out of the air. 

=                                                Duck and Dodge = The Duck and Dodge is a very useful strategy to use against very aggressive warriors, it allows for the Giant to quickly move out of harms way and will leave the warrior open to a counter attack most of the time.

Doing the duck and dodge is quite simple, when a cannon ball, rocket, or bomb is on its way towards you you simply move your head down and in the opposite direction of whatever is coming towards you, getting you out of the way and in a safe position.

Good things to follow up a Duck and Dodge is with a Quick fissure, or to grab a rock out of the ground and quickly return a blow to the warrior.